This is default featured slide 1 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 2 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 3 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 4 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 5 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

Saturday, 15 July 2017

Dhan Avenger Class Build

Dhan Avenger Class Build

Dhans in general are blood thirsty murderers . They sole purpose for being alive is to kill everything in great numbers. So if this is you then you have come to the right place to find a well balanced build of destuction. They critical hit so much it feels like its a normal attack, and thats bad news for your enemies!
Stat Build: Dhans have several areas of priority for their stat distribution. You can’t overload your stat points in any category especially agility or you are going to be regretting it later.
This Avenger build can do some decent damage with 157 strength and with the added criticals of damage dealing spells this works well. A a good amount of Agility (200) is put into the build to maximize the use of Deadly Blow but not overdo it as to weaken yourself in other areas. You will also have some good evasion too. For DEX we added 100 points so that you don’t miss so much. A little bit of Psyche will be added to boost the mana pool a bit so that you have a little more room to work your devastating spells.
PvE: Soloing is a breeze for this build, you will deal a ton of damage and get alot of 1 hit kills due to crits making you wonder why the mobs don’t just die when they look at you and not even bother .
Ranged mobs can be a pain though because of a relatively low HP. Dhan motto is kill before being killed basically. Dungeon grinding is fun with this build (makes you dizzy). You can be a on a constant killing spree with no real worries about anything leaving tons of dead mobs littered around the party. Be careful when boss hunting or fighting dungeon bosses, you do alot of damage and can pull aggro from them and you will be in trouble (found this out hard way). If your lucky you can get off Confusion Pouch and hope that one of the tanks can pull back aggro with a taunt skill.
PvP: If you love to PK and you do else you wouldn’t be playing the Dhan then you will have lots of fun. You can disable your enemies skills with Silence and then pummel away and bombard them with critical strikes.You can Mana Burn enemies that rely on mana and leave them hopeless too, and then absorb it into your mana bar. You have Health Burn and some other spells to restore your health making you very tough to kill. The Polluting Blood spell is a DoT that will drain the life out of your enemies quickly!
Conclusion: The only things you have to worry about is that you cannot tank well and getting mobbed.Oh yeah and hopefully you won’t get the wrong end of a battle with a Dark Elf. You don’t have that much HP but you kill things before they kill you philosophy works well. You can really own anything 1v1 and its really no sweat. And try not to cheat and attack while in vanish mode
Enjoy and Happy PvP

Stat Point Build at Level 99


Dhan Assasin
1. Invenom-Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.
2. Hide
-Level 5: Able to Vanish from players or monsters that are up to 5 levels higher.
3. Parry
-Level 5: 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
4. Mortal Rising
-Level 5: After being under Vanish mode, there’s a 100% chance of your first attack being a Critical Attack. Last 18 minutes.
5. Spring
-Level 1: 20% boost to your Mobility. Lasts 18 seconds.
6. Sudden Attack
-Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.
7. Mirror Shield
-Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.
8. Psychic Phantom
-Level 5: Additional 120% Damage added to regular attack.
9. Avoid
-Level 5: 15% boost to your target’s Agility. Lasts 30 mins.
10. Potion Value
-Level 3: Potions heal an additionnal 20%. Lasts 6 mins.
11. Quickness
-Level 5: 30% boost in your target’s Dexterity. Lasts 30 mins.
12. Boost
-Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.
13. Mana Burn
-Level 2: Absorbs the target’s Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 2 sec.
14. Phantom Crow
-Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.
15. Deadly Blow
-Level 5: Upon making a succesful Critical Attack, 420% of your Agility is added to your attack. Lasts 30 mins.
16. Death Blow
-Level 3: Each succesful attack increases damage by 60% of user’s Monster Kill Count. Lasts 24 mins.
17. Silence-Level 1: Disables your target’s skills. Lasts 10 secs.
18. Confustion Pouch-
Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.

Dhan Avenger

1. Free Up-Level 1: Immediate release from Root spell.
2. Blind Attack
-Level 5: 500% of your level is applied to your damage. 15% drop in your opponent’s Accuracy. Lasts 1 min.
3. Katar Mastery
-Level 4: 12% boost to your Katar Damage. lasts 27 mins.
4. Rowel Spur-
Level 1: 20% drop in the mount’s Mobility. Lasts 10 minutes.
5. Immobile Trap
-Level 1: Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.
6. Sealing Square
-Level 2: Seal the target that’s within 7M range for 15 secs. Does not apply to Monsters.
7. Illustion Trap
-Level 5: Absorb 30 Agility from your target that’s within the trap range. Lasts 60 secs.
8. Health Burn
-Level 3: Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.
9. Strenght Trap
-Level 5: Absorb 30 Strength from your target that’s within the trap range. Lasts 60 secs.
10. Secret Hide
-Level 1: 10 % chance of staying in vanish mode even during attacks.
11. Death Call
-Level 1: Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.
12. Polluting Blood
-Level 5: Without detox within 7 secs, user’s HP will drop at the rate of 600% of user’s level every 3 secs.
13. Duplication
-Level 5: 40% chance of two consecutive Critical attacks on your target.
14. Mind Exchange
-Level 2: 25 % chance of exchanging your target’s 100% Health with 280% Mana. Lasts 10 seconds.












Dhan Predator Class Build

This build has alot of similarities to the Avenger build and there isn’t a whole lot of difference stat wise with them. However I do believe the Predator and its build have better PvP spells than the Avenger because of a godly DoT (Scarecrow) and a great stun skill (Heart Trap)
Stat Build: Dhans have several areas of priority for their stat distribution. You can’t overload your stat points in any category especially agility or you are going to be regretting it later.
This Avenger build can do some decent damage with 157 strength and with the added criticals of damage dealing spells this works well. A a good amount of Agility (200) is put into the build to maximize the use of Deadly Blow but not overdo it as to weaken yourself in other areas. You will also have some good evasion too. For DEX we added 100 points so that you don’t miss so much. A little bit of Psyche will be added to boost the mana pool a bit so that you have a little more room to work your devastating spells.
PvE: Soloing is a breeze for this build, you will deal a ton of damage and get alot of 1 hit kills due to crits making you wonder why the mobs don’t just die when they look at you and not even bother.
Ranged mobs can be a pain though because of a relatively low HP. Dhan motto is kill before being killed basically. Dungeon grinding is fun with this build (makes you dizzy). You can be a on a constant killing spree with no real worries about anything leaving tons of dead mobs littered around the party. Be careful when boss hunting or fighting dungeon bosses, you do alot of damage and can pull aggro from them and you will be in trouble (found this out hard way). If your lucky you can get off Confusion Pouch and hope that one of the tanks can pull back aggro with a taunt skill. When you hit 56 you have access to Scarecrow which will which is PERFECT in dungeon parties. Not only will you be slaying monters at a incredible rate with your melee attacks but you will also be killing them from afar with your AoE DoT!
PvP: The Predator has a large array of powerful PvP skills making them an elite mass murderer lol. If you are 1v1 with no mobs around your Scarecrow skill spell and your ravaged attacks will wipe them off the face of the earth very quickly! Mana burn will leave your enemies without skills and give you a percentage of their mana to your health bar. You have a high chance to stun your opponent with Heart Trap at a continuous rate for 30 seconds.
Conclusion: There is not much to worry about other than keeping your man bar full. Hmans and Dark Elfs can give you some problems. Make sure to stun Humans as much as you can and get close to the Dark Elfs and they are done for
.
Stat Point Build at Level 99

Dhan Assasin


1. Invenom-Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.
2. Hide
-Level 1: Able to Vanish from players or monsters that are up to 5 levels higher. 50% drop in Mobility during Vanish mode.
3. Parry
-Level 5: 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
4. Mortal Rising
-Level 5: After being under Vanish mode, there’s a 100% chance of your first attack being a Critical Attack. Last 18 minutes.
5. Spring
-Level 1: 20% boost to your Mobility. Lasts 18 seconds.
6. Sudden Attack
-Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.
7. Mirror Shield
-Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.
8. Psychic Phantom
-Level 1: Additional 80% Damage added to regular attack.
9. Avoid
-Level 1: 3% boost to your target’s Agility. Lasts 18 mins.
10. Quickness
-Level 5: 30% boost in your target’s Dexterity. Lasts 30 mins.
11. Boost
-Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.
12. Mana Burn
-Level 5: Absorbs the target’s Mana at 600% of his level, and then converts it into 700% of his level. Stuns target for 3 sec.
13. Phantom Crow
-Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.
14. Deadly Blow
-Level 1: Upon making a succesful Critical Attack, 200% of your Agility is added to your attack. Lasts 18 mins.
15. Death Blow
-Level 2: Each succesful attack increases damage by 40% of user’s Monster Kill Count. Lasts 21 mins.
16. Silence
-Level 1: Disables your target’s skills. Lasts 10 secs.
17. Confusion Pouch
-Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.


Dhan Predator

1. Awareness-Level 1: Immediate release from the Root spell.
2. Sluggish Attack
-Level 4: 400% of your level is applied to damage. 12% drop in your target’s Evasion. Lasts 30 secs.
3. Katar Mastery
-Level 4: 12% boost to your Katar Damage. lasts 27 mins.
4. Hide Spirit
-Level 1: Can use the vanish skill without hiding for 3 minutes.
5. Detect
-Level 1: Detect any players ans mosnters. 15M range. Lasts 30 secs.
6. Tracking Treasure
-Level 1: You can view Treasure Boxes thar are located within 35M on the Minimap.
7. Ruin Trap
-Level 3: 9% drop in your target’s Defense if they are within the Trap Range. Lasts 45 secs.
8. Sealing Square
-Level 1: Seal the targets that are within a 6M range for 10 secs. Does not apply to Monsters.
9. Healing Trap
-Level 1: 1% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
10. Heart Trap
-Level 5: 40% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.
11. Scarecrow
-Level 5: 1800 damage given to random targets within the Trap’s Range. Lasts 60 secs.
12. Timer Trap
-Level 5: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.
13. Secret Hide
-Level 1: 10 % chance of staying in vanish mode even during attacks.
14. Transformation
-Level 3: Convert 100% of your target’s Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
15. Premium Slash
-Level 3: Convert 100% of your target’s Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
16. Royal Mask
-Level 5: Your level is raised by 5. Lasts 120mins.
17. Experience Mambo
-Level 1: 10% reduction in EXP loss upon death. Lasts 10 mins.
18.
Demolition-Level 1: 100% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.

Elf Templar Class Build

Elf Templar Class Build

This is an awesome build for the Elf Templar, great at PvE and great at PvP. Templars are in a sense battle priests. They are extremely difficult to kill in PvP and PvE making it easy to solo and great in parties.

Stat Build: This builds points are mostly distributed in Psyche but has some points in intelligence too. The main reason I put points into intelligence is to get the most out of the Hammer based attacks and the DoT’s (Poison). This also leaves room to add skill points to some of the intelligence/psyche based healing and attack spells. I suggest if you get enough skill stones from cash shop or finding them from mobs you shoudl put them in Mental Barrier or Party Absorb HP, and Absorb HP.

PvE: You have access to Magic Barrier and MP barrier making you impenetrable and nearly impossible to kill. With these skills in your arsenal you will be able to take on multiple mobs at the same time and destroying then quickly without seeing your HP bar ever go down. Doing your quests and solo grinding is a breeze, your only problem is that you might get bored lol. This build allows you to be able to tank some smaller bosses and not feel much pain. However larger bosses that have alot of HP and do alot of damage it might not be a good idea to tank since you have very low hp. This build even allows you to act as a priest in a party if a pure priest cannot be found. Has good healing and good ressurection skills. Unfortunately you can do the killing in the party and need to focus on party survival unless you are great at doing some light killing and healing at the same time.

PvP: This build and the Templar are very good in PvP. They don’t have a huge amount of DPS but they can outlast most classes as they can absorb a ton of damage with MP Barrier and Magic Barrier and on top of that they can heal themselves making them immortal. You can severely weaken opponents using Dispel on them and deleting their buffs and you have the ability to cast Reflection which makes you immune to enemy harmful effects and casts them back at them. If you are low on mana or your absorbtion buffs are out you can use the Teleport spell to buy you some time for a recast of them.

Stat Point Build at Level 99
Elf Healer

1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.
2. MP Recovery-Level 5: Increases the MP recovery speed of the target by 60% for 15 minutes.
3. Root-Level 1: For 4 seconds the target is unable to move.
4. Cure Confusion-Level 1: Cures the target of confusion.
5. Divine Aura-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.
6. Cure Silence-Level 1: Cures target of Silence.
7. Magic Buff-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.
8. Group Heal-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.
9. Reveal Hidden-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.
10. Magic Barrier-Level 5: Absorbs physical damage 12 times the caster’s Wisdom, lasts 60 seconds if not all damage is absorbed.
11. Teleport-Level 1: Instantly teleports 7 meters in the direction that the caster selects.
12. Resurrection-Level 1: Resurrects target of up to level 20 with 10% of HP.
13. Poison-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.
14. Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.

Elf Templar 

1. Wisdom Buff-Level 5: Increases the Wisdom of the target by 15% for 30 minutes.
2. Reincarnation-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
3. Intelligence Buff-Level 5: Increases the Intelligence of the target by 15% for 30 minutes.
4. Rebirth-Level 1: If the caster dies within 30 seconds of using this skill, experience loss will not apply.
5. Absorb HP-Level 1: 3% of physical damage dealt is converted into HP.
6. Dispel-Level 5: Randomly removes 5 buffs from an enemy or 5 debuffs from a friendly target.
7. Holy Hammer-Level 5: Increases 1-handed hammer damage by 12% and attack speed by 60% for 30 minutes.
8. Party Absorb HP-Level 1: 2% of physical damage dealt is converted into HP for the entire party.
9. Reflection-Level 5: Harmful skill effects and debuffs are reflected back to the caster for 50 seconds.
10. Holy Crash-Level 5: 1-handed hammer attack skill with damage equal to 500% of Intelligence. Also stuns the target.
11. MP Barrier-Level 5: Each 10 HP damage taken is converted to 10 MP consumed.
12. Unravel-Level 1: Removes root status from the target.
13. Hammer Stun-Level 5: 1-handed hammer attack that damages 8 enemies in a radius of 14 meters and stuns for 6 seconds.
14. Final Crash-Level 5: Attack spell with damage equal to 800% of Wisdom.
15. AOE MP Drain-Level 5: Attack spell that damages the target and X enemies around it with 90% MP damage and does 14 times that amount as HP damage.
16. Cast Over-Level 1: The next skill used within 30 seconds can be cast instantly.




Elf Priest Class Build

If you like be a support type of character then this class and build is for you. This build is not pure group PvE but it get the job done without any complaints from your party. Hard be killed with this build but you will live off your Magic Barrier and pray that you don’t get debuffed when your recast of it is under cool down.

Stat Build: I only put points in 2 areas of that stats. Most are put into Psyche but not all like most builds. I put a decent amount into intelligence to so that you have light pvp ability. This build has more than enough points in psyche to use Magic Barrier effectively and not worry about ever running out of mana in most cases. Intelligence was added so that you could maximize your use of Poison and maximize the potential of spells that are dependant on pysche and intelligence. However these psyche/intelligence skills are not in the build and is intended to be added later when you find skill stones off mobs or buy them in the cash shop.

PvE: The only time you should ever solo is when you are doing quests and that is if you can’t find a party. The rest of the time its good to just live off constantly party matching for high level mob grinds or dungeon parties. Its not too terribly hard, all you have to do is click the heal button here and there, and occasionally group heal. You will be pmed like mad to join parties and you can get into some great boss farming parties and get some really great gears or items for synthesis.

PvP: If you want better 1v1 pvp then go with the templar as priest is not that great at it. You can be tough to kill with you Magic Barrier and some damage reduction spells but you won’t be able to deal enough DoT damage and DPS to kill many people unless they screwed their build up. Priests are very important in grup pvp to keep thos tanks and damage dealers alive. The main focus in group pvp is to keep people alive.

Stat Point Build at Level 99

Elf Healer

1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.
2. MP Recovery-Level 4: Increases the MP recovery speed of the target by 50% for 12 minutes.
3. Cure Confusion-Level 1: Cures the target of confusion.
4. Divine Aura-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.
5. Cure Silence-Level 1: Cures target of Silence.
6. Holy Light-Level 2: Attack spell with damage equal to 460% of Wisdom.
7. Magic Buff-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.
8. Group Heal-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.
9. Reveal Hidden-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.
10. Magic Barrier-Level 5: Absorbs physical damage 12 times the caster’s Wisdom, lasts 60 seconds if not all damage is absorbed.
11. Teleport-Level 1: Instantly teleports 7 meters in the direction that the caster selects.
12. Ressurection-Level 1: Resurrects target of up to level 20 with 10% of HP.
13. Poison-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.
14. Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.

Elf Priest 
1. Blue Fountain-Level 5: Increases the total MP of the target by 25% for 30 minutes.
2. Reincarnation-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
3. Mighty-Level 5: Increases all stats of the target by 15% for 30 minutes.
4. Dispel-Level 1: Removes barriers on the target.
5. Group Wisdom Buff-Level 5: Increases the Wisdom of the entire party by 15% for 30 minutes.
6. Cleanse-Level 1: Randomly removes 2 buffs from an enemy or 2 debuffs from a friendly target.
7. Blass Staff-Level 5: Increases the staff damage of the target by 15% for 30 minutes.
8. Holy Attack-Level 5: Attack spell with damage equal to 850% of Wisdom.
9. Holy Resistence-Level 5: Increases all resistances of the entire party by 25%.
10. Vacuum-Level 1: Prevents the target from using general attacks for 10 seconds. Cannot be used on monsters.
11. Group Instant Heal-Level 5: Quickly heals the entire party by 700% of Wisdom.
12. Vitality Buff-Level 5: Increases the Vitality of the entire party by 15%.
13. Perfect Healing-Level 1: Recovers 100% of the target’s HP.
14. Soul Meditation-Level 1: For 30 seconds, MP is not consumed when skills are used.
15. Mind Web-Level 5: Prevents the target enemy and 8 enemies within 15 meters of it from moving for 12 seconds.
16. Divine Protection-Level 5: The damage taken by all party members is reduced by 50% for 30 seconds.


 DRAK ELF ROHAN ONLINE




Dark Elf Warlock Class Build



The Warlock specializes in dealing out some massive aoe damage and crippling opponents. This build gives you a few hit points but mostly magic attack power. Its important for a Warlock to keep mobs and opponents away from them or you will die quickly.

Stat Build: This build has a little bit of points in VIT but most of it is distributed into intellegence for maximum magic attack power. You will have trouble with your mana bar with the low psyche points.

PvE: Soloing with the Warlock is fairly easy as long as you don’t have to cast too many skills to kill the mob and can do most of the work with your basic ranged attack. You have some devastating spells for damage but at a high cost and your mana bar will deplete very quickly. Mana Coil will help you out alot but with a 15 second cool down you must use your skills sparingly when waiting for the skill and pot cool downs. You will have alot of success when partying in high level mob grinds as you will be counted on to provide most of the damage and killing for the party. At early levels it will be really tough to dungeon grind as your first aoes don’t do alot of damage but will do enough to get aggros from them. You will find that you will be dying alot without a Healer looking out for you. At later levels you will be the focus point in dungeon grinding and will excel there. You have access to Rise Root, Pollution Mind, and Magic Push. Pollution Mind is a poweful DoT AoE and Rise Root which stuns your opponents and mobs so that other party members can slash away. If you are getting mobbed bad in a dungeon with your aggro you can cast Magic Push followed by Rise Root and you will be okay.

PvP: Warlocks are very good in pvp but their downfall is low mana pool. You can cause some devastating damage but must do so quickly as your mana goes fast with the spamming of those skills. You have a couple good spells to cast so stun and root your opponents using Cold Wave and Rise Root. You can push away melee classes away with Magic Push which is very useful in 1v1 pvp There are so many pvp options available in this build. Broken bag and Broken Treasure can cripple your enemies mobility and disable their equipment bonuses. Using Snatch and Ability Drain are also extremely effective. What makes this build a PvPing machine is also its downfall. Your mana pool is your own worst enemy so kill em fast! Warlock will also excel in group pvp focusing mainly on Magic Push and Riseroot to push away enemies and leave them stuck in their tracks.

Stat Point Build at Level 99



Dark Elf Mage Tree



1. Cold Wave-Level 5: Paralyzes the target for 6 seconds.
2. Dark Message-Level 5: Boosts HP and MP by 1800% of the user’s level. Lasts 30 mins.
3. Cure Silence-Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.
4. Dark Eyes-Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.
5. Broken Barrier-Level 1: Destroys your opponent’s Magic Barrier and/or Mana Guard.
6. Magic Boost-Level 5: Critical hit rate increased by 6%. Lasts 30 mins.
7. Mana Coil-Level 5: 150% boost in damage given. 90% of given damage absorbed as MP.
8. Strong Mind-Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.
9. Intelligence Beam-Level 5: 400% Intelligence boost applied to magical damage.
10. Broken Bag-Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.
11. Wide Encourage-Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.
12. Magic Reflection-Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.
13. Wide Pollution-Level 1: Attacks all targets within a 10m radius. 600% psyche boost applied to magical damage. Lasts 15 seconds.
14. Portal Warp-Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.

Dark Elf Warlock 


1. Staff Mastery-Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.
2. Add Intention-Level 5: Poison Damage boost by 50 Adds 50 pts of poison damage for 5 mins. Same applied to party members.
3. Intelligence Shield-Level 5: 27% of your Intelligence is applied to the damage you receive, but slowly decreases. Lasts 16 mins.
4. Foresome Shield-Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.
5. Revealing-Level 1: Prevents your opponents from using Vanish mode for 2 mins.
6. Ability Drain-Level 5: Status drops by 40 Absorbs 40 Status Points from your opponent for 16 secs.
7. Count Blow-Level 5: 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.
8. Magic Push-Level 1: Pushes back opponents that are around you, and gives a 150% Magical Damage boost.
9. Breakability-Level 1: Disables your opponent’s Disorient skill. Lasts 15 secs.
10. Magic Mirror-Level 5: Reflects 90% of damage received and 2 attack effect. Lasts 50 secs.
11. Pollution Mind-Level 5: Damage in 3 second intervals. For 15 secs, 8 targets within a selected area will receive tick damage 200% user’s INT.
12. Area Toxic Potion-Level 1: Regular potion use disabled Disables the use of regular potions to 4 of your opponents within a selected area. Lasts 10 secs.
13. Low Master-Level 1: Attack Skill level drops by 1 Opponent’s attack skill level is lowered by 1. Lasts 15 secs.
14. Rise Root-Level 5: 140% of your Intelligence is applied to your damage. Stuns 8 opponents for 6 secs within a 10M radius.
15. Snatch-Level 1: Absorbs 1 buff skill from your opponent. Lasts 3 mins.
16. Prevent Pet-Level 1: Pet Effects are prevented for 30 secs.
17. Fake Death-Level 1: Feigns Death, resets any monsters Hatred value and causes you to become Invincible for 5 secs.
18. Erase Ability-Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)
19. Broken Treasure-Level 5: Disables target’s equipment bonuses for 14 secs. 190% boost to Magical Damage, 25% dot.




Dark Elf Wizard Class Build
The Dark Elf Wizard is group pve and group pvp powerhouse. They have the ability to mow down mobs and deal massive damage with a large assortment of AoE’s. It is best to go with intelligence build until level 50 before switching to the wizard type build.

Stat Build: This build contains a few HP but most of it goes into Psyche to maximize the AoE’s associated with psyche. There also are some points added to intelligence so that you can get a little more magic attack damage when the psyche boosts are applied.

PvE: The wizard is best used in party grinding in dungeons. You have a ton of aoes and a large mana supply to sustain them. You will cut down mobs quickly and you and your party will level very quickly. Only problem you may run into is will there be enough mobs to kill. Soloing really won’t work too well with a wizard as your main damage dealing spells are aoe and will draw aggro to you. If you are in low spawn areas you can take on 2 or 3 at a time with your AoE spells but thats taking a chance. If you are skilled enough you can drop Eternal Darkness on mobs and put them to sleep so that you can wait for your AoE cooldowns. Magic Multi Arrow does a ton of damage but has high cool down of 25 seconds so you are limited in your 1v1 attacks. You can use your Destroy skill to attack 6 enemies at once with your normal attack for 2 minutes. Its nice to have a unlimited AoE attack.

PvP: Wizards are not ideal for 1v1 PvP as they are very limited in 1v1 attack spells. However it can be done if you are a good micro manager. You can use some of your AoE’s in 1v1 pvp but they are pricey. Magic Multi Arrow will be your main weapon for defeating enemies. A good combination of Broken Bag, Cold Wave, Strike Bash, and Wide Pollution can do a good job dealing constant damage and limiting your opponents mobility. You are best suited for group pvp and will have alot of fun doing it. With all your damage dealing AoE’s and AoE stuns will frusterate groups of enemies while crippling their mobility allowing other damage dealers help strike them down.

Stat Point Build at Level 99


Dark Elf Mage


1. Cold Wave-Level 3: Paralyzes the target for 4 seconds.
2. Dark Message-Level 5: Boosts HP and MP by 1800% of the user’s level. Lasts 30 mins.
3. Cure Silence-Level 1: Cure Silence (Disable Skill) effect. You can use this skill even when you are under the silence effect.
4. Dark Eyes-Level 1: Can detect vanish effect within 30m radius. 15% boost in magic attack. Same effect granted to party members.
5. Broken Barrier-Level 1: Destroys your opponent’s Magic Barrier and/or Mana Guard.
6. Magic Boost-Level 5: Critical hit rate increased by 6%. Lasts 30 mins.
7. Mana Coil-Level 1: 30% boost in damage given. 50% of given damage absorbed as MP.
8. Strong Mind-Level 5: 140% boost in Intelligence and 200% in Psyche is applied to the damage boost for critical hits. Lasts 30 mins.
9. Broken Bag-Level 5: Maximum weight your target can carry drops by 40%. Magical resistance drops 50%. Lasts 30 seconds.
10. Wide Encourage-Level 1: Attacks all targets within a 10m radius. 150% Intelligence boost applied to damage.
11. Magice Reflection-Level 1: Receive only 40% of magic damage, and reflect 30% to the attacker. Lasts 20 seconds.
12. Wide Pollution-Level 5: Attacks all targets within a 10m radius. 1000% psyche boost applied to magical damage. Lasts 15 seconds.
13. Portal Warp-Level 1: Warp using the portal stone. Regular portal stone can be used to move all party members that are within 7m.

Dark Elf Wizard 


1. Staff Mastery-Level 5: 15% boost in Staff Damage 15% boost to Staff Damage. Lasts 30 mins.
2. Add Temper-Level 5: Attack Skill Damage boost by 300. 300 pts added to your Attacks skill damage. Lasts 5 mins.
3. Mentality Shield-Level 5: Shield from Damage 32% of your Psyche shields the damage you receive. Lasts 16 mins.
4. Foresome Shield-Level 1: Protects you from Stun / Root spells for 30 secs. You can use this skill during Stun / Root mode.
5. Revealing-Level 1: Vanish disabled Your opponent’s Vanish mode is disabled for 2 mins.
6. Count Blow-Level 5: Target + 8 behind the target will receive 400% PSY Magical Damage. 15M radius.
7. Magical Piercing-Level 5: Boost in Attack Skill Damage 400% of your Kill Count is applied to your Attacks Skill Damage. Lasts 30 mins.
8. Weakness-Level 5: 20% drop in Maximum HP & MP 20% decrease to your opponent’s maximum HP & MP. Lasts 50 secs.
9. Multi Magic Arrow-Level 5: 50% of your Psyche is applied as Damage to your opponent. 6 attacks.
10. Group Mortal Immune-Level 1: You and your party members are immune to Critical Damage. Lasts 60 secs.
11. Area Dispel-Level 1: Randomly deletes 1 of the buffs that 4 of your opponents possess within a selected area.
12. Ring Burst-Level 5: 190% of your Psyche is applied to increasing the damage you deal to 8 opponents within 10M radius.
13. Mirror Strike-Level 5: 1 time stun to the attacker One time 5 sec Stun to the attacker. Duration 40 secs.
14. Strike Bash-Level 5: 140% of your Psyche is applied to your Damage. Stuns 8 opponents for 5 seconds that are within a 10M radius.
15. Killing Time-Level 1: 2 Cooldown times eliminated Cooldown time eliminated when using regular skills. Lasts 30 secs.
16. Eternal Darkness-Level 1: Makes 4 of your opponents within a 10M radius sleep for 10 secs. Wake up upon receiving damage.
17. Erase Ability-Level 2: Resets the 1st or 2nd set of your skills. (Including the Skill upgrade stone)
18. Destroy-Level 5: Broaden regular attack range Widens the range of your regular attack for 2 mins. Hits 6 opponents. 18% boost in damage.

Gear design naruto kyubi


Human Defender skill build

Human Defender skill build

 

 

 

A brute of a soldier, they are often the center of a battle party due to their strengthened defense. They can also cast stun spells and excel with ranged attacks. Level 99 Stat Point Build

Stat Build tips
You need to have decent points in the Psyche to have larger mana pool since the Defender greatly depends on skill spells. Vitality takes most of the points to make your character have more defence and HP points.
PVE
Defender are essential to the party. With the high defense buffs and stun kills, they’re ideal when it comes to boss hunting and mobbing. When it comes to solo play, it would be a bit cumbersome due to the character’s low damage rate. It’s best to be in a party since you’ll kill the mobs faster.
PVP
Despite having low damage rate, the high defense buffs and the stun skills puts them at great advantage. You’ll just have to use your skills wisely and know when to use them.

Skill Tree – Rohan Human Knight

  1. Divine-Level 5: Increases Light Attribute Attack by 100% and Light Attribute Defense by 50%. 8% chance of absorbing 10% of the damage dealt as MP.
  2. Taunt-Level 1: Forces the target monster to attack the player. Can only be used while in a Party.
  3. Rising Might-Level 5: Increases the Target’s Strength by 15% for 30 minutes.
  4. Protection-Level 5: Increases the Physical Defense of the Target’s Armor by 15% for 30 minutes.
  5. Psychic Crash-Level 1: Deals 60% additional damage to the target.
  6. Sharpen Blade-Level 5: Increases the Damage of 1-Handed weapons(except Daggers) by 15% for 30 minutes.
  7. Blessed Shield-Level 5: The Shield’s Block Rate is increased by 6% for 30 minutes.
  8. Crash Above-Level 5: For 30 minutes, Psychic Crash has a 25% chance of stunning the enemy for 3 seconds.
  9. Invoke-Level 1: Increases the user’s Critical Damage by 235% of the user’s Dexterity for 18 minutes. Dexterity is increased by 20%.
  10. Charge-Level 5: Hits the target with your Shield to deal 100% additional damage, and stuns them for 6 seconds.
  11. Shield Push-Level 1: Hits the target with your Shield to deal 130% additional damage, and pushes them back 2 meters.
  12. Bleeding-Level 5: Deals 80% of the player’s Physical Attack to the target as damage over time every 3 seconds 9 times.
  13. Assault Crash-Level 5: Increases offensive ability by 100%, 90% of that is dealt to the target and 80% is dealt to the surrounding enemies within 6 meters.
Skill Tree – Rohan Human Defender

  1. Blunt Mastery-Level 3: 9% boost to your One handed mace damage. 9% boost to your One handed mace damage. Lasts 24 mins.
  2. Blue Suction-Level 3: 200% of the damage applied drains your opponent’s Mana.
  3. Shield Mastery-Level 5: 60% boost to your target’s Shield’s defense. Lasts 30 mins.
  4. Taunt Roar-Level 1: Nearby monsters will attack you for 10 secs. Use only during Party play.
  5. Eternal Stamina-Level 1: 10% boost to Health. Lasts 18 mins.
  6. Shout-Level 1: All opponents within a 15M range will experience a 10% drop in their Physical Defense. Lasts 30 secs.
  7. Recovery Aura-Level 3: 9% boost to your party member’s Mana Recovery.
  8. Shield Burden-Level 5: Your target will receive dmg with 300% STR added to its power +50% drop in mobility for 30 secs.
  9. Fixation-Level 1: Adds a 100% boost to your Melee attack force, but you are unable to move for 10 secs.
  10. Physical Aura-Level 3: 9% boost to you and your party member’s HP Recovery.
  11. Rush-Level 5: You will charge against an opponent that’s 20M from you and Paralyze him for 6 secs.
  12. Defender Nature-Level 1: You absorb 200% of the damage inflicted on a chosen party member. Lasts 30 secs.
  13. Metal Protection-Level 3: 9% boost to you and all your party member’s Physical Defense.
  14. Extinction-Level 5: User will Stun 8 targets within 10M radius for 5 seconds.
  15. Rohas Shelter-Level 1: Selected party members will experience a reset from their Aggro, and will become Invincible and Stunned for 10 secs.
  16. Morale Expansion-Level 3: 9% boost to you and your party member’s Physical / Ranged / Magical attack force.
  17. Whirlwind-Level 5: 180% boost to the damage dealt to your targeted opponent and 8 others around him. They get pushed back 15M.




 HUMAN TYPE DEX

Stat Point Build at Level 99


The recommended spell upgrades: (Human Knight Tree)
1. Level 5: Increases Light Attribute Attack by 100% and Light Attribute Defense by 50%. 8% chance of absorbing 10% of the damage dealt as MP.

2. Level 1: Forces the target monster to attack the player. Can only be used while in a Party.
3. Level 5: Increases the Target’s Strength by 15% for 30 minutes.
4. Level 5: Increases the Physical Defense of the Target’s Armor by 15% for 30 minutes.
5. Level 1: Deals 60% additional damage to the target.
6. Level 5: Increases the Damage of 1-Handed weapons(except Daggers) by 15% for 30 minutes.
7. Level 5: The Shield’s Block Rate is increased by 6% for 30 minutes.
8. Level 5: For 30 minutes, Psychic Crash has a 25% chance of stunning the enemy for 3 seconds.
9. Level 5: Hits the target with your Shield to deal 100% additional damage, and stuns them for 6 seconds.
10. Level 5: Hits the target with your Shield to deal 200% additional damage, and pushes them back 6 meters.
11. Level 5: Deals 80% of the player’s Physical Attack to the target as damage over time every 3 seconds 9 times.
12. Level 5: Increases offensive ability by 100%, 90% of that is dealt to the target and 80% is dealt to the surrounding enemies within 6 meters. yeah

The recommended spell upgrades: (Human Guardian Tree)
1. Level 1: 3% boost in Dagger, One handed sword damage 3% boost to Dagger and One handed sword damage. Lasts 18 mins.
2. Level 5: 15% boost in HP 15% boost to HP. Lasts 30 mins.
3. Level 1: Taunt Nearby monsters will attack you for 10 secs. Use only during Party play.
4. Level 5: Paralyze You will charge against an opponent that’s 20M from you and Paralyze him for 6 secs.
5. Level 1: 5% drop in melee attack 5% drop to your opponent’s Physical attack force, if they are within 15M. Lasts 30 secs.
6. Level 5: 25% boost in Strength25% boost to your target’s Strength. Lasts 30 mins.
7. Level 1: 120% of your Psyche is applied to the damage you deal.
8. Level 5: 122% boost in Attack speed, 25% boost in damage. Immobilized for 10 secs, 122% boost to Attack speed, 25% boost to damage dealt.

9. Level 5: 300% of your damage is applied to your opponent’s Mana.
10. Level 5: 6% Damage Accumulation 6% of your Damage is accumulated for every attack and is applied towards your next attack’s damage. Lasts 30 secs.
11. Level 1: 10% drop in Attack Speed Lowers opponent’s Attack speed by 10%. Lasts 30 secs.
12. Level 4: 4% boost in chance for Critical 4% boost to you and your party member’s chance for a Critical hit.
13. Level 1: Futile Stun / Root spells Makes Stun / Root spells futile for 20 secs.
14. Level 1: 70% boost to the damage you deal, disables your opponent’s defense.

15. Level 5: Futile Physical Damage Physical Damage received is futile for 30 secs.

Monday, 3 July 2017

GEAR DESIGN


Sunday, 12 January 2014

Wednesday, 27 April 2011

rohan

Friday, 4 February 2011

Township Battle


PORTAL

KAINON

RIMA

Wednesday, 2 February 2011

skill guild