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Monday 17 July 2017

Boa Hancock











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Sunday 16 July 2017

Saturday 15 July 2017

ELIZABET








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NEW HERO SISTEM


RORONOA ZORRO




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SANJI VINSMOKE







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BOA HANCOCK GEAR DESIGN










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LUFFY




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Franky One Piece






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ASUNA



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GEAR DESIGN KIZARU









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Dhan Avenger Class Build

Dhan Avenger Class Build

Dhans in general are blood thirsty murderers . They sole purpose for being alive is to kill everything in great numbers. So if this is you then you have come to the right place to find a well balanced build of destuction. They critical hit so much it feels like its a normal attack, and thats bad news for your enemies!
Stat Build: Dhans have several areas of priority for their stat distribution. You can’t overload your stat points in any category especially agility or you are going to be regretting it later.
This Avenger build can do some decent damage with 157 strength and with the added criticals of damage dealing spells this works well. A a good amount of Agility (200) is put into the build to maximize the use of Deadly Blow but not overdo it as to weaken yourself in other areas. You will also have some good evasion too. For DEX we added 100 points so that you don’t miss so much. A little bit of Psyche will be added to boost the mana pool a bit so that you have a little more room to work your devastating spells.
PvE: Soloing is a breeze for this build, you will deal a ton of damage and get alot of 1 hit kills due to crits making you wonder why the mobs don’t just die when they look at you and not even bother .
Ranged mobs can be a pain though because of a relatively low HP. Dhan motto is kill before being killed basically. Dungeon grinding is fun with this build (makes you dizzy). You can be a on a constant killing spree with no real worries about anything leaving tons of dead mobs littered around the party. Be careful when boss hunting or fighting dungeon bosses, you do alot of damage and can pull aggro from them and you will be in trouble (found this out hard way). If your lucky you can get off Confusion Pouch and hope that one of the tanks can pull back aggro with a taunt skill.
PvP: If you love to PK and you do else you wouldn’t be playing the Dhan then you will have lots of fun. You can disable your enemies skills with Silence and then pummel away and bombard them with critical strikes.You can Mana Burn enemies that rely on mana and leave them hopeless too, and then absorb it into your mana bar. You have Health Burn and some other spells to restore your health making you very tough to kill. The Polluting Blood spell is a DoT that will drain the life out of your enemies quickly!
Conclusion: The only things you have to worry about is that you cannot tank well and getting mobbed.Oh yeah and hopefully you won’t get the wrong end of a battle with a Dark Elf. You don’t have that much HP but you kill things before they kill you philosophy works well. You can really own anything 1v1 and its really no sweat. And try not to cheat and attack while in vanish mode
Enjoy and Happy PvP

Stat Point Build at Level 99


Dhan Assasin
1. Invenom-Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.
2. Hide
-Level 5: Able to Vanish from players or monsters that are up to 5 levels higher.
3. Parry
-Level 5: 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
4. Mortal Rising
-Level 5: After being under Vanish mode, there’s a 100% chance of your first attack being a Critical Attack. Last 18 minutes.
5. Spring
-Level 1: 20% boost to your Mobility. Lasts 18 seconds.
6. Sudden Attack
-Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.
7. Mirror Shield
-Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.
8. Psychic Phantom
-Level 5: Additional 120% Damage added to regular attack.
9. Avoid
-Level 5: 15% boost to your target’s Agility. Lasts 30 mins.
10. Potion Value
-Level 3: Potions heal an additionnal 20%. Lasts 6 mins.
11. Quickness
-Level 5: 30% boost in your target’s Dexterity. Lasts 30 mins.
12. Boost
-Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.
13. Mana Burn
-Level 2: Absorbs the target’s Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 2 sec.
14. Phantom Crow
-Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.
15. Deadly Blow
-Level 5: Upon making a succesful Critical Attack, 420% of your Agility is added to your attack. Lasts 30 mins.
16. Death Blow
-Level 3: Each succesful attack increases damage by 60% of user’s Monster Kill Count. Lasts 24 mins.
17. Silence-Level 1: Disables your target’s skills. Lasts 10 secs.
18. Confustion Pouch-
Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.

Dhan Avenger

1. Free Up-Level 1: Immediate release from Root spell.
2. Blind Attack
-Level 5: 500% of your level is applied to your damage. 15% drop in your opponent’s Accuracy. Lasts 1 min.
3. Katar Mastery
-Level 4: 12% boost to your Katar Damage. lasts 27 mins.
4. Rowel Spur-
Level 1: 20% drop in the mount’s Mobility. Lasts 10 minutes.
5. Immobile Trap
-Level 1: Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.
6. Sealing Square
-Level 2: Seal the target that’s within 7M range for 15 secs. Does not apply to Monsters.
7. Illustion Trap
-Level 5: Absorb 30 Agility from your target that’s within the trap range. Lasts 60 secs.
8. Health Burn
-Level 3: Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.
9. Strenght Trap
-Level 5: Absorb 30 Strength from your target that’s within the trap range. Lasts 60 secs.
10. Secret Hide
-Level 1: 10 % chance of staying in vanish mode even during attacks.
11. Death Call
-Level 1: Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.
12. Polluting Blood
-Level 5: Without detox within 7 secs, user’s HP will drop at the rate of 600% of user’s level every 3 secs.
13. Duplication
-Level 5: 40% chance of two consecutive Critical attacks on your target.
14. Mind Exchange
-Level 2: 25 % chance of exchanging your target’s 100% Health with 280% Mana. Lasts 10 seconds.












Dhan Predator Class Build

This build has alot of similarities to the Avenger build and there isn’t a whole lot of difference stat wise with them. However I do believe the Predator and its build have better PvP spells than the Avenger because of a godly DoT (Scarecrow) and a great stun skill (Heart Trap)
Stat Build: Dhans have several areas of priority for their stat distribution. You can’t overload your stat points in any category especially agility or you are going to be regretting it later.
This Avenger build can do some decent damage with 157 strength and with the added criticals of damage dealing spells this works well. A a good amount of Agility (200) is put into the build to maximize the use of Deadly Blow but not overdo it as to weaken yourself in other areas. You will also have some good evasion too. For DEX we added 100 points so that you don’t miss so much. A little bit of Psyche will be added to boost the mana pool a bit so that you have a little more room to work your devastating spells.
PvE: Soloing is a breeze for this build, you will deal a ton of damage and get alot of 1 hit kills due to crits making you wonder why the mobs don’t just die when they look at you and not even bother.
Ranged mobs can be a pain though because of a relatively low HP. Dhan motto is kill before being killed basically. Dungeon grinding is fun with this build (makes you dizzy). You can be a on a constant killing spree with no real worries about anything leaving tons of dead mobs littered around the party. Be careful when boss hunting or fighting dungeon bosses, you do alot of damage and can pull aggro from them and you will be in trouble (found this out hard way). If your lucky you can get off Confusion Pouch and hope that one of the tanks can pull back aggro with a taunt skill. When you hit 56 you have access to Scarecrow which will which is PERFECT in dungeon parties. Not only will you be slaying monters at a incredible rate with your melee attacks but you will also be killing them from afar with your AoE DoT!
PvP: The Predator has a large array of powerful PvP skills making them an elite mass murderer lol. If you are 1v1 with no mobs around your Scarecrow skill spell and your ravaged attacks will wipe them off the face of the earth very quickly! Mana burn will leave your enemies without skills and give you a percentage of their mana to your health bar. You have a high chance to stun your opponent with Heart Trap at a continuous rate for 30 seconds.
Conclusion: There is not much to worry about other than keeping your man bar full. Hmans and Dark Elfs can give you some problems. Make sure to stun Humans as much as you can and get close to the Dark Elfs and they are done for
.
Stat Point Build at Level 99

Dhan Assasin


1. Invenom-Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.
2. Hide
-Level 1: Able to Vanish from players or monsters that are up to 5 levels higher. 50% drop in Mobility during Vanish mode.
3. Parry
-Level 5: 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
4. Mortal Rising
-Level 5: After being under Vanish mode, there’s a 100% chance of your first attack being a Critical Attack. Last 18 minutes.
5. Spring
-Level 1: 20% boost to your Mobility. Lasts 18 seconds.
6. Sudden Attack
-Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.
7. Mirror Shield
-Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.
8. Psychic Phantom
-Level 1: Additional 80% Damage added to regular attack.
9. Avoid
-Level 1: 3% boost to your target’s Agility. Lasts 18 mins.
10. Quickness
-Level 5: 30% boost in your target’s Dexterity. Lasts 30 mins.
11. Boost
-Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.
12. Mana Burn
-Level 5: Absorbs the target’s Mana at 600% of his level, and then converts it into 700% of his level. Stuns target for 3 sec.
13. Phantom Crow
-Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.
14. Deadly Blow
-Level 1: Upon making a succesful Critical Attack, 200% of your Agility is added to your attack. Lasts 18 mins.
15. Death Blow
-Level 2: Each succesful attack increases damage by 40% of user’s Monster Kill Count. Lasts 21 mins.
16. Silence
-Level 1: Disables your target’s skills. Lasts 10 secs.
17. Confusion Pouch
-Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.


Dhan Predator

1. Awareness-Level 1: Immediate release from the Root spell.
2. Sluggish Attack
-Level 4: 400% of your level is applied to damage. 12% drop in your target’s Evasion. Lasts 30 secs.
3. Katar Mastery
-Level 4: 12% boost to your Katar Damage. lasts 27 mins.
4. Hide Spirit
-Level 1: Can use the vanish skill without hiding for 3 minutes.
5. Detect
-Level 1: Detect any players ans mosnters. 15M range. Lasts 30 secs.
6. Tracking Treasure
-Level 1: You can view Treasure Boxes thar are located within 35M on the Minimap.
7. Ruin Trap
-Level 3: 9% drop in your target’s Defense if they are within the Trap Range. Lasts 45 secs.
8. Sealing Square
-Level 1: Seal the targets that are within a 6M range for 10 secs. Does not apply to Monsters.
9. Healing Trap
-Level 1: 1% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
10. Heart Trap
-Level 5: 40% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.
11. Scarecrow
-Level 5: 1800 damage given to random targets within the Trap’s Range. Lasts 60 secs.
12. Timer Trap
-Level 5: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.
13. Secret Hide
-Level 1: 10 % chance of staying in vanish mode even during attacks.
14. Transformation
-Level 3: Convert 100% of your target’s Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
15. Premium Slash
-Level 3: Convert 100% of your target’s Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
16. Royal Mask
-Level 5: Your level is raised by 5. Lasts 120mins.
17. Experience Mambo
-Level 1: 10% reduction in EXP loss upon death. Lasts 10 mins.
18.
Demolition-Level 1: 100% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.

Elf Templar Class Build

Elf Templar Class Build

This is an awesome build for the Elf Templar, great at PvE and great at PvP. Templars are in a sense battle priests. They are extremely difficult to kill in PvP and PvE making it easy to solo and great in parties.

Stat Build: This builds points are mostly distributed in Psyche but has some points in intelligence too. The main reason I put points into intelligence is to get the most out of the Hammer based attacks and the DoT’s (Poison). This also leaves room to add skill points to some of the intelligence/psyche based healing and attack spells. I suggest if you get enough skill stones from cash shop or finding them from mobs you shoudl put them in Mental Barrier or Party Absorb HP, and Absorb HP.

PvE: You have access to Magic Barrier and MP barrier making you impenetrable and nearly impossible to kill. With these skills in your arsenal you will be able to take on multiple mobs at the same time and destroying then quickly without seeing your HP bar ever go down. Doing your quests and solo grinding is a breeze, your only problem is that you might get bored lol. This build allows you to be able to tank some smaller bosses and not feel much pain. However larger bosses that have alot of HP and do alot of damage it might not be a good idea to tank since you have very low hp. This build even allows you to act as a priest in a party if a pure priest cannot be found. Has good healing and good ressurection skills. Unfortunately you can do the killing in the party and need to focus on party survival unless you are great at doing some light killing and healing at the same time.

PvP: This build and the Templar are very good in PvP. They don’t have a huge amount of DPS but they can outlast most classes as they can absorb a ton of damage with MP Barrier and Magic Barrier and on top of that they can heal themselves making them immortal. You can severely weaken opponents using Dispel on them and deleting their buffs and you have the ability to cast Reflection which makes you immune to enemy harmful effects and casts them back at them. If you are low on mana or your absorbtion buffs are out you can use the Teleport spell to buy you some time for a recast of them.

Stat Point Build at Level 99
Elf Healer

1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.
2. MP Recovery-Level 5: Increases the MP recovery speed of the target by 60% for 15 minutes.
3. Root-Level 1: For 4 seconds the target is unable to move.
4. Cure Confusion-Level 1: Cures the target of confusion.
5. Divine Aura-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.
6. Cure Silence-Level 1: Cures target of Silence.
7. Magic Buff-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.
8. Group Heal-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.
9. Reveal Hidden-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.
10. Magic Barrier-Level 5: Absorbs physical damage 12 times the caster’s Wisdom, lasts 60 seconds if not all damage is absorbed.
11. Teleport-Level 1: Instantly teleports 7 meters in the direction that the caster selects.
12. Resurrection-Level 1: Resurrects target of up to level 20 with 10% of HP.
13. Poison-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.
14. Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.

Elf Templar 

1. Wisdom Buff-Level 5: Increases the Wisdom of the target by 15% for 30 minutes.
2. Reincarnation-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
3. Intelligence Buff-Level 5: Increases the Intelligence of the target by 15% for 30 minutes.
4. Rebirth-Level 1: If the caster dies within 30 seconds of using this skill, experience loss will not apply.
5. Absorb HP-Level 1: 3% of physical damage dealt is converted into HP.
6. Dispel-Level 5: Randomly removes 5 buffs from an enemy or 5 debuffs from a friendly target.
7. Holy Hammer-Level 5: Increases 1-handed hammer damage by 12% and attack speed by 60% for 30 minutes.
8. Party Absorb HP-Level 1: 2% of physical damage dealt is converted into HP for the entire party.
9. Reflection-Level 5: Harmful skill effects and debuffs are reflected back to the caster for 50 seconds.
10. Holy Crash-Level 5: 1-handed hammer attack skill with damage equal to 500% of Intelligence. Also stuns the target.
11. MP Barrier-Level 5: Each 10 HP damage taken is converted to 10 MP consumed.
12. Unravel-Level 1: Removes root status from the target.
13. Hammer Stun-Level 5: 1-handed hammer attack that damages 8 enemies in a radius of 14 meters and stuns for 6 seconds.
14. Final Crash-Level 5: Attack spell with damage equal to 800% of Wisdom.
15. AOE MP Drain-Level 5: Attack spell that damages the target and X enemies around it with 90% MP damage and does 14 times that amount as HP damage.
16. Cast Over-Level 1: The next skill used within 30 seconds can be cast instantly.




Elf Priest Class Build

If you like be a support type of character then this class and build is for you. This build is not pure group PvE but it get the job done without any complaints from your party. Hard be killed with this build but you will live off your Magic Barrier and pray that you don’t get debuffed when your recast of it is under cool down.

Stat Build: I only put points in 2 areas of that stats. Most are put into Psyche but not all like most builds. I put a decent amount into intelligence to so that you have light pvp ability. This build has more than enough points in psyche to use Magic Barrier effectively and not worry about ever running out of mana in most cases. Intelligence was added so that you could maximize your use of Poison and maximize the potential of spells that are dependant on pysche and intelligence. However these psyche/intelligence skills are not in the build and is intended to be added later when you find skill stones off mobs or buy them in the cash shop.

PvE: The only time you should ever solo is when you are doing quests and that is if you can’t find a party. The rest of the time its good to just live off constantly party matching for high level mob grinds or dungeon parties. Its not too terribly hard, all you have to do is click the heal button here and there, and occasionally group heal. You will be pmed like mad to join parties and you can get into some great boss farming parties and get some really great gears or items for synthesis.

PvP: If you want better 1v1 pvp then go with the templar as priest is not that great at it. You can be tough to kill with you Magic Barrier and some damage reduction spells but you won’t be able to deal enough DoT damage and DPS to kill many people unless they screwed their build up. Priests are very important in grup pvp to keep thos tanks and damage dealers alive. The main focus in group pvp is to keep people alive.

Stat Point Build at Level 99

Elf Healer

1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.
2. MP Recovery-Level 4: Increases the MP recovery speed of the target by 50% for 12 minutes.
3. Cure Confusion-Level 1: Cures the target of confusion.
4. Divine Aura-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.
5. Cure Silence-Level 1: Cures target of Silence.
6. Holy Light-Level 2: Attack spell with damage equal to 460% of Wisdom.
7. Magic Buff-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.
8. Group Heal-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.
9. Reveal Hidden-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.
10. Magic Barrier-Level 5: Absorbs physical damage 12 times the caster’s Wisdom, lasts 60 seconds if not all damage is absorbed.
11. Teleport-Level 1: Instantly teleports 7 meters in the direction that the caster selects.
12. Ressurection-Level 1: Resurrects target of up to level 20 with 10% of HP.
13. Poison-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.
14. Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.

Elf Priest 
1. Blue Fountain-Level 5: Increases the total MP of the target by 25% for 30 minutes.
2. Reincarnation-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
3. Mighty-Level 5: Increases all stats of the target by 15% for 30 minutes.
4. Dispel-Level 1: Removes barriers on the target.
5. Group Wisdom Buff-Level 5: Increases the Wisdom of the entire party by 15% for 30 minutes.
6. Cleanse-Level 1: Randomly removes 2 buffs from an enemy or 2 debuffs from a friendly target.
7. Blass Staff-Level 5: Increases the staff damage of the target by 15% for 30 minutes.
8. Holy Attack-Level 5: Attack spell with damage equal to 850% of Wisdom.
9. Holy Resistence-Level 5: Increases all resistances of the entire party by 25%.
10. Vacuum-Level 1: Prevents the target from using general attacks for 10 seconds. Cannot be used on monsters.
11. Group Instant Heal-Level 5: Quickly heals the entire party by 700% of Wisdom.
12. Vitality Buff-Level 5: Increases the Vitality of the entire party by 15%.
13. Perfect Healing-Level 1: Recovers 100% of the target’s HP.
14. Soul Meditation-Level 1: For 30 seconds, MP is not consumed when skills are used.
15. Mind Web-Level 5: Prevents the target enemy and 8 enemies within 15 meters of it from moving for 12 seconds.
16. Divine Protection-Level 5: The damage taken by all party members is reduced by 50% for 30 seconds.