Saturday 15 July 2017

Elf Templar Class Build

Elf Templar Class Build

This is an awesome build for the Elf Templar, great at PvE and great at PvP. Templars are in a sense battle priests. They are extremely difficult to kill in PvP and PvE making it easy to solo and great in parties.

Stat Build: This builds points are mostly distributed in Psyche but has some points in intelligence too. The main reason I put points into intelligence is to get the most out of the Hammer based attacks and the DoT’s (Poison). This also leaves room to add skill points to some of the intelligence/psyche based healing and attack spells. I suggest if you get enough skill stones from cash shop or finding them from mobs you shoudl put them in Mental Barrier or Party Absorb HP, and Absorb HP.

PvE: You have access to Magic Barrier and MP barrier making you impenetrable and nearly impossible to kill. With these skills in your arsenal you will be able to take on multiple mobs at the same time and destroying then quickly without seeing your HP bar ever go down. Doing your quests and solo grinding is a breeze, your only problem is that you might get bored lol. This build allows you to be able to tank some smaller bosses and not feel much pain. However larger bosses that have alot of HP and do alot of damage it might not be a good idea to tank since you have very low hp. This build even allows you to act as a priest in a party if a pure priest cannot be found. Has good healing and good ressurection skills. Unfortunately you can do the killing in the party and need to focus on party survival unless you are great at doing some light killing and healing at the same time.

PvP: This build and the Templar are very good in PvP. They don’t have a huge amount of DPS but they can outlast most classes as they can absorb a ton of damage with MP Barrier and Magic Barrier and on top of that they can heal themselves making them immortal. You can severely weaken opponents using Dispel on them and deleting their buffs and you have the ability to cast Reflection which makes you immune to enemy harmful effects and casts them back at them. If you are low on mana or your absorbtion buffs are out you can use the Teleport spell to buy you some time for a recast of them.

Stat Point Build at Level 99
Elf Healer

1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.
2. MP Recovery-Level 5: Increases the MP recovery speed of the target by 60% for 15 minutes.
3. Root-Level 1: For 4 seconds the target is unable to move.
4. Cure Confusion-Level 1: Cures the target of confusion.
5. Divine Aura-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.
6. Cure Silence-Level 1: Cures target of Silence.
7. Magic Buff-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.
8. Group Heal-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.
9. Reveal Hidden-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.
10. Magic Barrier-Level 5: Absorbs physical damage 12 times the caster’s Wisdom, lasts 60 seconds if not all damage is absorbed.
11. Teleport-Level 1: Instantly teleports 7 meters in the direction that the caster selects.
12. Resurrection-Level 1: Resurrects target of up to level 20 with 10% of HP.
13. Poison-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.
14. Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.

Elf Templar 

1. Wisdom Buff-Level 5: Increases the Wisdom of the target by 15% for 30 minutes.
2. Reincarnation-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
3. Intelligence Buff-Level 5: Increases the Intelligence of the target by 15% for 30 minutes.
4. Rebirth-Level 1: If the caster dies within 30 seconds of using this skill, experience loss will not apply.
5. Absorb HP-Level 1: 3% of physical damage dealt is converted into HP.
6. Dispel-Level 5: Randomly removes 5 buffs from an enemy or 5 debuffs from a friendly target.
7. Holy Hammer-Level 5: Increases 1-handed hammer damage by 12% and attack speed by 60% for 30 minutes.
8. Party Absorb HP-Level 1: 2% of physical damage dealt is converted into HP for the entire party.
9. Reflection-Level 5: Harmful skill effects and debuffs are reflected back to the caster for 50 seconds.
10. Holy Crash-Level 5: 1-handed hammer attack skill with damage equal to 500% of Intelligence. Also stuns the target.
11. MP Barrier-Level 5: Each 10 HP damage taken is converted to 10 MP consumed.
12. Unravel-Level 1: Removes root status from the target.
13. Hammer Stun-Level 5: 1-handed hammer attack that damages 8 enemies in a radius of 14 meters and stuns for 6 seconds.
14. Final Crash-Level 5: Attack spell with damage equal to 800% of Wisdom.
15. AOE MP Drain-Level 5: Attack spell that damages the target and X enemies around it with 90% MP damage and does 14 times that amount as HP damage.
16. Cast Over-Level 1: The next skill used within 30 seconds can be cast instantly.




Elf Priest Class Build

If you like be a support type of character then this class and build is for you. This build is not pure group PvE but it get the job done without any complaints from your party. Hard be killed with this build but you will live off your Magic Barrier and pray that you don’t get debuffed when your recast of it is under cool down.

Stat Build: I only put points in 2 areas of that stats. Most are put into Psyche but not all like most builds. I put a decent amount into intelligence to so that you have light pvp ability. This build has more than enough points in psyche to use Magic Barrier effectively and not worry about ever running out of mana in most cases. Intelligence was added so that you could maximize your use of Poison and maximize the potential of spells that are dependant on pysche and intelligence. However these psyche/intelligence skills are not in the build and is intended to be added later when you find skill stones off mobs or buy them in the cash shop.

PvE: The only time you should ever solo is when you are doing quests and that is if you can’t find a party. The rest of the time its good to just live off constantly party matching for high level mob grinds or dungeon parties. Its not too terribly hard, all you have to do is click the heal button here and there, and occasionally group heal. You will be pmed like mad to join parties and you can get into some great boss farming parties and get some really great gears or items for synthesis.

PvP: If you want better 1v1 pvp then go with the templar as priest is not that great at it. You can be tough to kill with you Magic Barrier and some damage reduction spells but you won’t be able to deal enough DoT damage and DPS to kill many people unless they screwed their build up. Priests are very important in grup pvp to keep thos tanks and damage dealers alive. The main focus in group pvp is to keep people alive.

Stat Point Build at Level 99

Elf Healer

1. Heal-Level 5: Heals the target by 600% of Intelligence and 600% of Wisdom.
2. MP Recovery-Level 4: Increases the MP recovery speed of the target by 50% for 12 minutes.
3. Cure Confusion-Level 1: Cures the target of confusion.
4. Divine Aura-Level 1: Party only skill. When monsters become hostile, instantly resets the aggro value of the caster.
5. Cure Silence-Level 1: Cures target of Silence.
6. Holy Light-Level 2: Attack spell with damage equal to 460% of Wisdom.
7. Magic Buff-Level 5: Increases the magical attack power of the target by 25% for 30 minutes.
8. Group Heal-Level 5: Heals the entire party by 700% of Wisdom and 200% of Intelligence.
9. Reveal Hidden-Level 1: Hidden players and monsters in a radius of 12 will be revealed for 30 seconds.
10. Magic Barrier-Level 5: Absorbs physical damage 12 times the caster’s Wisdom, lasts 60 seconds if not all damage is absorbed.
11. Teleport-Level 1: Instantly teleports 7 meters in the direction that the caster selects.
12. Ressurection-Level 1: Resurrects target of up to level 20 with 10% of HP.
13. Poison-Level 5: Deals 10 ticks of damage over time by 100% of Intelligence and 50% of Wisdom over 30 seconds.
14. Kill Time-Level 1: Causes the next skill cast to not have a recast time. Effective duration 15 minutes if unused.

Elf Priest 
1. Blue Fountain-Level 5: Increases the total MP of the target by 25% for 30 minutes.
2. Reincarnation-Level 5: Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
3. Mighty-Level 5: Increases all stats of the target by 15% for 30 minutes.
4. Dispel-Level 1: Removes barriers on the target.
5. Group Wisdom Buff-Level 5: Increases the Wisdom of the entire party by 15% for 30 minutes.
6. Cleanse-Level 1: Randomly removes 2 buffs from an enemy or 2 debuffs from a friendly target.
7. Blass Staff-Level 5: Increases the staff damage of the target by 15% for 30 minutes.
8. Holy Attack-Level 5: Attack spell with damage equal to 850% of Wisdom.
9. Holy Resistence-Level 5: Increases all resistances of the entire party by 25%.
10. Vacuum-Level 1: Prevents the target from using general attacks for 10 seconds. Cannot be used on monsters.
11. Group Instant Heal-Level 5: Quickly heals the entire party by 700% of Wisdom.
12. Vitality Buff-Level 5: Increases the Vitality of the entire party by 15%.
13. Perfect Healing-Level 1: Recovers 100% of the target’s HP.
14. Soul Meditation-Level 1: For 30 seconds, MP is not consumed when skills are used.
15. Mind Web-Level 5: Prevents the target enemy and 8 enemies within 15 meters of it from moving for 12 seconds.
16. Divine Protection-Level 5: The damage taken by all party members is reduced by 50% for 30 seconds.

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